/*
 * Mpeg Layer-1,2,3 audio decoder
 * ------------------------------
 * copyright (c) 1995,1996,1997 by Michael Hipp, All rights reserved.
 * modified by Aleksander Korzynski (Olcios) '2003
 * See also 'README'
 *
 * slighlty optimized for machines without autoincrement/decrement.
 * The performance is highly compiler dependend. Maybe
 * the decode.c version for 'normal' processor may be faster
 * even for Intel processors.
 */

/* $Id: decode_i386.c,v 1.2 2004/07/03 07:29:32 bok Exp $ */
#include "mpglib_config.h"

#include "decode_i386.h"
#include "dct64_i386.h"
#include "tabinit.h"

 /* old WRITE_SAMPLE_CLIPPED */
#define WRITE_SAMPLE_CLIPPED(samples,sum,clip) \
  if( (sum) > 32767.0) { *(samples) = 0x7fff; (clip)++; } \
  else if( (sum) < -32768.0) { *(samples) = -0x8000; (clip)++; } \
  else { *(samples) = ((sum)>0 ? (sum)+0.5 : (sum)-0.5) ; }

#define WRITE_SAMPLE_UNCLIPPED(samples,sum,clip) \
  *samples = sum;


 /* versions: clipped (when TYPE == short) and unclipped (when TYPE == real) of synth_1to1_mono* functions */
#define SYNTH_1TO1_MONO_CLIPCHOICE(TYPE,SYNTH_1TO1)                    \
  TYPE samples_tmp[64];                                                \
  TYPE *tmp1 = samples_tmp;                                            \
  int i,ret;                                                           \
  int pnt1 = 0;                                                        \
                                                                       \
  ret = SYNTH_1TO1 (mp,bandPtr,0,(unsigned char *) samples_tmp,&pnt1); \
  out += *pnt;                                                         \
                                                                       \
  for(i=0;i<32;i++) {                                                  \
    *( (TYPE *) out) = *tmp1;                                          \
    out += sizeof(TYPE);                                               \
    tmp1 += 2;                                                         \
  }                                                                    \
  *pnt += 32*sizeof(TYPE);                                             \
                                                                       \
  return ret; 


int synth_1to1_mono(PMPSTR mp, real *bandPtr,unsigned char *out,int *pnt)
{
  SYNTH_1TO1_MONO_CLIPCHOICE(short,synth_1to1)
}

int synth_1to1_mono_unclipped(PMPSTR mp, real *bandPtr, unsigned char *out,int *pnt)
{
  SYNTH_1TO1_MONO_CLIPCHOICE(real,synth_1to1_unclipped)
}

/* versions: clipped (when TYPE == short) and unclipped (when TYPE == real) of synth_1to1* functions */
#define SYNTH_1TO1_CLIPCHOICE(TYPE,WRITE_SAMPLE)         \
  static const int step = 2;                             \
  int bo;                                                \
  TYPE *samples = (TYPE *) (out + *pnt);                 \
                                                         \
  real *b0,(*buf)[0x110];                                \
  int clip = 0;                                          \
  int bo1;                                               \
                                                         \
  bo = mp->synth_bo;                                     \
                                                         \
  if(!channel) {                                         \
    bo--;                                                \
    bo &= 0xf;                                           \
    buf = mp->synth_buffs[0];                            \
  }                                                      \
  else {                                                 \
    samples++;                                           \
    buf = mp->synth_buffs[1];                            \
  }                                                      \
                                                         \
  if(bo & 0x1) {                                         \
    b0 = buf[0];                                         \
    bo1 = bo;                                            \
    dct64(buf[1]+((bo+1)&0xf),buf[0]+bo,bandPtr);        \
  }                                                      \
  else {                                                 \
    b0 = buf[1];                                         \
    bo1 = bo+1;                                          \
    dct64(buf[0]+bo,buf[1]+bo+1,bandPtr);                \
  }                                                      \
                                                         \
  mp->synth_bo = bo;                                     \
                                                         \
  {                                                      \
    int j;                                               \
    real *window = decwin + 16 - bo1;                    \
                                                         \
    for (j=16;j;j--,b0+=0x10,window+=0x20,samples+=step) \
    {                                                    \
      real sum;                                          \
      sum  = window[0x0] * b0[0x0];                      \
      sum -= window[0x1] * b0[0x1];                      \
      sum += window[0x2] * b0[0x2];                      \
      sum -= window[0x3] * b0[0x3];                      \
      sum += window[0x4] * b0[0x4];                      \
      sum -= window[0x5] * b0[0x5];                      \
      sum += window[0x6] * b0[0x6];                      \
      sum -= window[0x7] * b0[0x7];                      \
      sum += window[0x8] * b0[0x8];                      \
      sum -= window[0x9] * b0[0x9];                      \
      sum += window[0xA] * b0[0xA];                      \
      sum -= window[0xB] * b0[0xB];                      \
      sum += window[0xC] * b0[0xC];                      \
      sum -= window[0xD] * b0[0xD];                      \
      sum += window[0xE] * b0[0xE];                      \
      sum -= window[0xF] * b0[0xF];                      \
                                                         \
      WRITE_SAMPLE (samples,sum,clip);                   \
    }                                                    \
                                                         \
    {                                                    \
      real sum;                                          \
      sum  = window[0x0] * b0[0x0];                      \
      sum += window[0x2] * b0[0x2];                      \
      sum += window[0x4] * b0[0x4];                      \
      sum += window[0x6] * b0[0x6];                      \
      sum += window[0x8] * b0[0x8];                      \
      sum += window[0xA] * b0[0xA];                      \
      sum += window[0xC] * b0[0xC];                      \
      sum += window[0xE] * b0[0xE];                      \
      WRITE_SAMPLE (samples,sum,clip);                   \
      b0-=0x10,window-=0x20,samples+=step;               \
    }                                                    \
    window += bo1<<1;                                    \
                                                         \
    for (j=15;j;j--,b0-=0x10,window-=0x20,samples+=step) \
    {                                                    \
      real sum;                                          \
      sum = -window[-0x1] * b0[0x0];                     \
      sum -= window[-0x2] * b0[0x1];                     \
      sum -= window[-0x3] * b0[0x2];                     \
      sum -= window[-0x4] * b0[0x3];                     \
      sum -= window[-0x5] * b0[0x4];                     \
      sum -= window[-0x6] * b0[0x5];                     \
      sum -= window[-0x7] * b0[0x6];                     \
      sum -= window[-0x8] * b0[0x7];                     \
      sum -= window[-0x9] * b0[0x8];                     \
      sum -= window[-0xA] * b0[0x9];                     \
      sum -= window[-0xB] * b0[0xA];                     \
      sum -= window[-0xC] * b0[0xB];                     \
      sum -= window[-0xD] * b0[0xC];                     \
      sum -= window[-0xE] * b0[0xD];                     \
      sum -= window[-0xF] * b0[0xE];                     \
      sum -= window[-0x0] * b0[0xF];                     \
                                                         \
      WRITE_SAMPLE (samples,sum,clip);                   \
    }                                                    \
  }                                                      \
  *pnt += 64*sizeof(TYPE);                               \
                                                         \
  return clip;                                           


int synth_1to1(PMPSTR mp, real *bandPtr,int channel,unsigned char *out, int *pnt)
{
  SYNTH_1TO1_CLIPCHOICE(short,WRITE_SAMPLE_CLIPPED)
}

int synth_1to1_unclipped(PMPSTR mp, real *bandPtr,int channel, unsigned char *out, int *pnt)
{
  SYNTH_1TO1_CLIPCHOICE(real,WRITE_SAMPLE_UNCLIPPED)
}


